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Sun, Sea & Sand (Import) 122877 The conflict is not to

SKU 58477593769
4.8
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Description

The conflict is not to be averted

Only those who from the beginning of the game manage to increase their regular income or their base of permanently employed workers (who can be used again and again to raise money) will be flexible enough to get their hands on the important end-of-game buildings to generate many VPs

ship morale

2003 Spiel des Jahres Nominee

There are four types of command cards: Leadership cards

Sun, Sea & Sand (Import) 122877 The conflict is not toDesigner Corn van Moorsel Publisher Cwali Players 2 5 Playtime 60mins Suggested Age 10 and up Honors 2011 Nederlandse Spellenprijs Nominee 2011 Spiel des Jahres Recommended Additional Info 84772 sun sea sand http: www. boardgamegeek. com forum 868959 sun sea sand reviews In *SUN, SEA & SAND* each player starts a resort on a tourist island. At the start you only have a plot of land. From there, you can build chalets to lodge tourists, attractions to

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